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Složitější konstrukty, low-level přístup a generické programování

Jakub Čermák | publikováno 14. září 2009

V tomto článku je popsána nadstavba C++ pro práci s .NET prostředím zvaná C++/CLI umožňující vytvářed mixed assembly obsahující jak managed tak unmanaged kód. V tomto díle jsou popsány pokročilej...


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Úvod do jazyka a základní konstrukce

Jakub Čermák | publikováno 3. září 2009

V tomto článku je popsána nadstavba C++ pro práci s .NET prostředím zvaná C++/CLI umožňující vytvářed mixed assembly obsahující jak managed tak unmanaged kód. V prvním díle je popsána myšlenka ja...


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Functional Programming: Available Chapter Excerpts & Discount

Tomáš Petříček | publikováno 26. července 2009

The work on my book Functional Programming for the Real World is slowly getting to the end. I'm currently creating index for the last couple of chapters and doing final updates based on the fe...


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F# Webcast (IV.) - Developing standard .NET libraries

Tomáš Petříček | publikováno 15. června 2009

In the previous parts of this webcast series we've developed an F# script that downloads RSS feeds asynchronously and in parallel and searches them for the specified keywords. We followed the usu...


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F# Webcast (III.) - Using Asynchronous Workflows

Tomáš Petříček | publikováno 5. června 2009

In this webcast, we'll look at improving the code for downloading and processing RSS feeds that I presented in the second part (if you didn't see earlier parts, the first one was an introducti...


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F# Webcast (II.) - Using .NET libraries

Tomáš Petříček | publikováno 1. června 2009

About a week ago I posted the first part of my F# webcast series. It focused on explainining the basic ideas behind functional programming such as immutability, recursion and passing functions ...


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F# Webcast (I.) - Introducing functional concepts

Tomáš Petříček | publikováno 25. května 2009

Now that Visual Studio 2010 Beta 1 is out, it is finally a good time to take a look at one of the (in my opinion) most interesting new features in the new release - the F# language. F# existed f...


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Internship project: Reactive pattern matching

Tomáš Petříček | publikováno 17. května 2009

I already mentioned that I was doing my second internship with Don Syme at Microsoft Research in Cambridge. This time, I was in Cambridge for 6 months from October until April, so it has been m...


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Imperative computation in F# (II.) - Writing break and continue

Tomáš Petříček | publikováno 25. dubna 2009

As I already wrote in the first part of this series, the F# language doesn't support some of the language constructs known from imperative languages such as C#. In particular, we cannot use imp...


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Imperative computation in F# (I.) - Returning results from a function

Tomáš Petříček | publikováno 19. března 2009

One of the limitations of F# is that it doesn't very well support some of the advanced imperative language constructs such as break, continue or imperative style of returning value from a func...

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